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May 4th, 2018
Roblox Dinosaur Simulator Game
Controls: W, A, S, D or use the arrows keys to move. Left click on a fern to eat it (if you're an herbivore) or body of water to drink. Hold down Shift to sprint, this will reduce your energy. Press F to lay an egg as an adult. When your baby hatches from an egg, you can use multiple roars and calls to control your baby. Pressing R allows your baby to roam and attack freely. Pressing G makes.
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- game.Workspace.NAME.Humanoid.MaxHealth =math.huge
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- local forcefield =Instance.new('ForceField',game.Players.LocalPlayer.Character)
- forcefield:remove()
- -- This script is more recommended then the normal god mode scripts..
- -- But before you use it to enable the god mode go to the very top of the script
Roblox Dinosaur Simulator Value List
RAW Paste Data