Explorer Simulator Roblox Codes

Just copy and play it in your Roblox game. Roblox Song Codes - Roblox Audio Catalog - Musica Roblox. Toggle navigation Menu Music Coder. Discover 2 MILION+ Roblox Song IDs. Roblox music codes 2021; Music Codes. I'm the Map Dora the explorer REMIX! 228617206: This is Halloween REMIX. 517273860: Lady Gaga - Applause. 130964099: Justin Bieber. Find the song codes easily on this page! Skip to content. Home › Song › Post Malone Music Codes. On January 20, 2018 April 26, 2018 by Roblox Codes. Welcome to the Explorer Simulator Wikia. Please note that this Wiki is still being re-constructed and not all pages may be available yet. You can visit the official Roblox page by clicking here.

Jan 1, 2021

The codes of the Soda Simulator (Roblox game) are created via developers. Using these codes, you could earn various boosts and coins inside the game.

All Soda Simulator Promo Codes


Active Codes


  • stopaskingforcodesplz: Redeem this code and get 500 free candies.
  • SodaBruh: Redeem this code and get 1:00 minute of Autofizz.
  • EpicSoda: Redeem this code and get 1:30 minutes of Triple Coins.
  • SodaForever: this code gives you 2 minutes autoclicking.
  • RAZORFISH: With this code you can get 2:00 min of Autofizz.
  • IceCold: With this code you can get 1:30 min of Triple Coins.
  • SodaSim2020: Use this code you can get 1:30 min of Triple Candy.
  • ArcticUpdate: Use this code you can get 2:00 min of Autofizz.
  • frozensoda: Use this code you can get 5:00 min of Autofizz.
  • ILOVESODA: Use this code you can get 1:30 min of Autofizz.
  • GrapeSoda: Use this code you can get 500 free candies.
  • Beta: This code gives you alot of candies and autoclicking.
  • Orangesoda: This code gives you alot of candies (be sure to play Capital B at the start).

How to Redeem Soda Simulator Codes


Press the blue Codes button (right side of your screen) and insert the code. After that click on Redeem.
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Essential Objects

ClassDesc­rip­tionPartA physical brick in the world.ModelA container for Parts.FolderA container for Scripts and value objects.ScriptA container for Lua source code.LocalS­criptA Script that runs its code on a client.

Basic math functions

Oper­ationDesc­rip­tiona + bAdds a and b.a - bSubtract a and b.a * bMultiply a and b.a / bDivides a by b.a % bRemainder of a divided by b.Func­tionDesc­rip­tionmath.random(n)Returns random number from

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1 to n (no negati­ves).math.random(a, b)Returns random number from a to b.math.max(...)Returns the largest number.math.min(...)Returns the smallest number.math.floor(n)Rounds n down.math.ceil(n)Rounds n up.math.abs(n)Returns absolute value of n.math.sqrt(n)Returns square root of n.math.piApprox equal to 3.14159It's important to work out problems by hand before transl­ating their solutions into code. Algebra is necessary for success. Read about all math functions here.

String functions

Oper­ationDesc­rip­tiona .. bCombine two strings.Func­tionDesc­rip­tionPlay roblox 2006 simulatorstring.len(str)Returns length of str.string.upper(str)Returns str in upper-­case.string.lower(str)Returns str in lower-­case.string.reverse(str)Returns str in reverse.string.rep(str, n)Returns str repeated n timesstring.sub(str, a, b)Return sub-string of str from a to b.A string is a collection of charac­ters, or text. An example of a string property is the Name property. Read all string manipu­lation functions here.

Tables

local list = {1, 2, 3}
local firstNum = list[1]
list[2] = 4
print('There are ' .. #list .. ' numbers')
local total = 0
for i = 1, #list do
total = total + list[i]
end
print('The total is ' .. total)
Tables are a collection of values. They are defined using curly braces {} with values separated by commas. Access the values inside using square brackets []. Tables are sometimes called arra­ys. Use a for loop to work with all items in a table indivi­dually. The :GetCh­ild­ren() method returns a table of children in an object.

Constants

gameParent of all game services.workspaceContainer for all bricks and models are stored.scriptThe currently running script.

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Finding Objects

workspace.Part:Destroy()
print(script.Parent.Name)
game.ServerStorage.Tree:Clone()
Use a period to access an object's children. Use .Parent to access an object's parent. Use constants like game, workspace, and script to identify objects in the hierarchy.

Creating objects

How do I create an object?Using Insta­nce.ne­w(c­lass) and setting the parent:
object.Parent = parentHow do I access an object's proper­ties?Use a period (.):
print(object.Name)How do I set an object's proper­ties?Use a period (.) and equals sign (=):
part.Transparency = .5How do I destroy an object?Using objec­t:D­est­roy()How do I copy a preexi­sting object?Using objec­t:C­lone() and setting the parent:
newTree = workspace.Tree:Clone()
newTree.Parent = workspace

General Object Functions

Method nameDesc­rip­tion:FindFirstChild(name)Return a child with name or nil if it doesn't exist.:WaitForChild(name)Pauses until a child with a name exists and returns it.:IsA(className)Return whether the object is a certain type of object.:Clone()Makes and returns a copy of an object.:Destroy()Perman­ently delete an object.:GetChildren()Return a list of an object's children.These are functions (aka methods) for all classes of ROBLOX objects. Read about all methods here.

Event basics

function onTouch(part)
print(part.Name .. ' touched me!')
end
workspace.Part.Touched:connect(onTouch)
Events are specific occurr­ences relating to objects. When an event fires, or occurs, all connected functions are called.

Basic functions

wait(n)Wait n seconds then continue.print(...)Display something in the Output window.

Variables

local myScore = 5
myScore = myScore + 1
print(myScore)
local myName = 'Ozzy'
print('My name is ' .. myName)
Variables store data of any kind - numbers, strings, tables, objects or nil (nothing). A local variable is only accessible in the block of code it is defined in.

If statements

if workspace:FindFirstChild('Tree') then
print('There is a tree here.')
end
if coins < 5 then
print('You need more money.')
else
print('You have enough money!')
end
if player.Name 'Jake' then
print('You are an awesome guy, Jake')
elseif player.Name 'Sally' then
print('You are a sweetheart, Sally')
else
print('You are a pretty cool person')
end
If statements will run their code if the value between if­/­then is true (or not nil). They can one an else block, or any number of elseif blocks.

Loops

Numeric for loopFor counting numerically.
Example: Count from 1 to 5:
for i = 1, 5 do
print(i)
end
Generic for loopMost often used for object children.

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Example: Print all children in object:
for i, child in pairs(object:GetChildren()) do
print(child.Name)
end
While loopPerform code until a condition is false.
Example: Remove all children named 'Ball'
while object:FindFirstChild('Ball') do
object.Ball:Destroy()
end
Repeat­-until loopPerform code once, then again until a condition is true.
Ex.: Copy objects until there are 5.
repeat
newObject = object:Clone()
newObject.Parent = workspace
wait(1)
until #workspace:GetChildren() >= 5
Loops are used to iter­ate, or repeat code a number of times.

Function examples

function sayHello()
print('Hello, world')
end
sayHello()
function addTwoNumbers(a, b)
print('The sum is:', a + b)
end
addTwoNumbers(3, 5)
function calculateSquare(n)
return n * n
end
local result = calculateSquare(3)
A function is a named block of code that can be run anywhere in code by call­ing

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it by name. Functions can have argu­ments (given values) and/or return values.

Codes For Explorer Simulator