Roblox Bee Swarm Simulator Star Token

5 Bee Swarm Simulator - Let's Make The Demon Mask! 6 Bee Swarm Simulator - 30 Gifted Bees and a Diamond Amulet! 4 Bee Swarm Simulator - Epic, Legendary, and Mythical Sprout Farming! 3 Bee Swarm Simulator - Tall Tall Mountain Code! 1 Bee Swarm Simulator - Let's Make The Gummy Mask! 2 Bee Swarm Simulator - Mini Update! When fed to a bee, will raise its bond by 250 and has a 1% chance to turn it gifted. These are not the favorite treat of any bee. This is also a currency where you can buy packs from the bee bear catalog. The packs that need gingerbread bears are: gingerbread cub bundle, booster bundle, cozy bundle, present, pinecone bundle, beesmas tree bundle, puppy's reindeer antlers, gold egg, diamond egg. Roblox Undertale Id Song Codes Disbelief Roblox Robux Promo roblox robux promo codes redeem Luigi S Mansion Remix Roblox Id Music Code Youtube 2020-06-13T10:38:00-07:00 Rating: 4.5 Diposkan Oleh: Alva Eccleston.

Feb 19th, 2019
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  1. -- Version: 2.82
  2. local BSS = Instance.new('ScreenGui')
  3. local Bss = Instance.new('TextLabel')
  4. local Farmoff = Instance.new('TextButton')
  5. local ScrollingFrame = Instance.new('ScrollingFrame')
  6. local _95 = Instance.new('TextButton')
  7. local _93 = Instance.new('TextButton')
  8. local _4 = Instance.new('TextButton')
  9. local _7 = Instance.new('TextButton')
  10. local _9 = Instance.new('TextButton')
  11. local _94 = Instance.new('TextButton')
  12. local _5 = Instance.new('TextButton')
  13. local UIListLayout = Instance.new('UIListLayout')
  14. local _2 = Instance.new('TextButton')
  15. local _2_2 = Instance.new('TextLabel')
  16. local _4_2 = Instance.new('TextLabel')
  17. local _6_2 = Instance.new('TextLabel')
  18. local _8_2 = Instance.new('TextLabel')
  19. local _9_2 = Instance.new('TextLabel')
  20. local _92_2 = Instance.new('TextLabel')
  21. local _95_2 = Instance.new('TextLabel')
  22. local nametool = Instance.new('TextBox')
  23. local Field = Instance.new('TextLabel')
  24. local Farmon = Instance.new('TextButton')
  25. local GetTool = Instance.new('TextButton')
  26. local open = Instance.new('TextButton')
  27. local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
  28. max = 5392
  29. local player = game.Players.LocalPlayer
  30. BSS.Name = 'BSS'
  31. BSS.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
  32. Frame.Parent = BSS
  33. Frame.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  34. Frame.BorderColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  35. Frame.Position = UDim2.new(0.28478837, 0, 0.253432274, 0)
  36. Frame.Size = UDim2.new(0, 404, 0, 244)
  37. Frame.Draggable = true
  38. Bss.Name = 'Bss'
  39. Bss.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  40. Bss.BorderColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  41. Bss.Size = UDim2.new(0, 200, 0, 36)
  42. Bss.Text = 'BEE SWARM SIMULATOR'
  43. Bss.TextColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  44. Dupeoff.Parent = Frame
  45. Dupeoff.BackgroundColor3 = Color3.new(0, 0.580392, 0.592157)
  46. Dupeoff.Position = UDim2.new(0.299504966, 0, 0.737704992, 0)
  47. Dupeoff.Font = Enum.Font.SourceSans
  48. Dupeoff.Text = 'Dupe'
  49. Dupeoff.TextSize = 14
  50. Dupeon.Visible = true
  51. _G.dupe = false
  52. Farmoff.Parent = Frame
  53. Farmoff.BackgroundColor3 = Color3.new(0, 0.580392, 0.592157)
  54. Farmoff.Position = UDim2.new(0.299504936, 0, 0.536885262, 0)
  55. Farmoff.Font = Enum.Font.SourceSans
  56. Farmoff.Text = 'Auto Farm'
  57. Farmoff.TextSize = 14
  58. Farmon.Visible = true
  59. _G.farm = false
  60. ScrollingFrame.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  61. ScrollingFrame.BorderColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  62. ScrollingFrame.Position = UDim2.new(0.594059408, 0, 0.327868849, 0)
  63. _96.Parent = ScrollingFrame
  64. _96.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  65. _96.Size = UDim2.new(0, 150, 0, 20)
  66. _96.Text = 'Stump'
  67. _96.TextSize = 14
  68. min = 9978
  69. end)
  70. _95.Name = '9.5'
  71. _95.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  72. _95.Size = UDim2.new(0, 150, 0, 20)
  73. _95.Text = 'Mountain Top'
  74. _95.TextSize = 14
  75. min = 4721
  76. end)
  77. _92.Name = '9.2'
  78. _92.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  79. _92.Size = UDim2.new(0, 150, 0, 20)
  80. _92.Text = 'Cactus'
  81. _92.TextSize = 14
  82. min = 8968
  83. end)
  84. _93.Name = '9.3'
  85. _93.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  86. _93.Size = UDim2.new(0, 150, 0, 20)
  87. _93.Text = 'Pumpkin'
  88. _93.TextSize = 14
  89. min = 2121
  90. end)
  91. _3.Name = '3'
  92. _3.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  93. _3.Size = UDim2.new(0, 150, 0, 20)
  94. _3.Text = 'Mushroom'
  95. _3.TextSize = 14
  96. min = 1
  97. end)
  98. _4.Name = '4'
  99. _4.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  100. _4.Size = UDim2.new(0, 150, 0, 20)
  101. _4.Text = 'Blue Flower'
  102. _4.TextSize = 14
  103. min = 3342
  104. end)
  105. _6.Name = '6'
  106. _6.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  107. _6.Size = UDim2.new(0, 150, 0, 20)
  108. _6.Text = 'Spider'
  109. _6.TextSize = 14
  110. min = 6899
  111. end)
  112. _7.Name = '7'
  113. _7.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  114. _7.Size = UDim2.new(0, 150, 0, 20)
  115. _7.Text = 'Strawberry'
  116. _7.TextSize = 14
  117. min = 737
  118. end)
  119. _8.Name = '8'
  120. _8.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  121. _8.Size = UDim2.new(0, 150, 0, 20)
  122. _8.Text = 'Bamboo'
  123. _8.TextSize = 14
  124. min = 5393
  125. end)
  126. _9.Name = '9'
  127. _9.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  128. _9.Size = UDim2.new(0, 150, 0, 20)
  129. _9.Text = 'Pineapple'
  130. _9.TextSize = 14
  131. min = 7629
  132. end)
  133. _91.Name = '9.1'
  134. _91.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  135. _91.Size = UDim2.new(0, 150, 0, 20)
  136. _91.Text = 'Pine Tree'
  137. _91.TextSize = 14
  138. min = 6832
  139. end)
  140. _94.Name = '9.4'
  141. _94.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  142. _94.Size = UDim2.new(0, 150, 0, 20)
  143. _94.Text = 'Rose'
  144. _94.TextSize = 14
  145. min = 8348
  146. end)
  147. _1.Name = '1'
  148. _1.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  149. _1.Size = UDim2.new(0, 150, 0, 20)
  150. _1.Text = 'Sunflower'
  151. _1.TextSize = 14
  152. min = 2682
  153. end)
  154. _5.Name = '5'
  155. _5.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  156. _5.Size = UDim2.new(0, 150, 0, 20)
  157. _5.Text = 'Clover'
  158. _5.TextSize = 14
  159. min = 1309
  160. end)
  161. UIListLayout.Parent = ScrollingFrame
  162. _2.Name = '2'
  163. _2.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  164. _2.Size = UDim2.new(0, 150, 0, 20)
  165. _2.Text = 'Dandelion'
  166. _2.TextSize = 14
  167. min = 4073
  168. end)
  169. _1_2.Name = '1'
  170. _1_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  171. _1_2.Size = UDim2.new(0, 150, 0, 10)
  172. _1_2.Text = '
  173. _1_2.TextSize = 14
  174. _1_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  175. _2_2.Parent = ScrollingFrame
  176. _2_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  177. _2_2.Size = UDim2.new(0, 150, 0, 10)
  178. _2_2.Text = '
  179. _2_2.TextSize = 14
  180. _2_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  181. _3_2.Name = '3'
  182. _3_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  183. _3_2.Size = UDim2.new(0, 150, 0, 10)
  184. _3_2.Text = '
  185. _3_2.TextSize = 14
  186. _3_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  187. _4_2.Name = '4'
  188. _4_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  189. _4_2.Size = UDim2.new(0, 150, 0, 10)
  190. _4_2.Text = '
  191. _4_2.TextSize = 14
  192. _4_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  193. _5_2.Name = '5'
  194. _5_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  195. _5_2.Size = UDim2.new(0, 150, 0, 10)
  196. _5_2.Text = '
  197. _5_2.TextSize = 14
  198. _5_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  199. _6_2.Name = '6'
  200. _6_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  201. _6_2.Size = UDim2.new(0, 150, 0, 10)
  202. _6_2.Text = '
  203. _6_2.TextSize = 14
  204. _6_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  205. _7_2.Name = '7'
  206. _7_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  207. _7_2.Size = UDim2.new(0, 150, 0, 10)
  208. _7_2.Text = '
  209. _7_2.TextSize = 14
  210. _7_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  211. _8_2.Name = '8'
  212. _8_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  213. _8_2.Size = UDim2.new(0, 150, 0, 10)
  214. _8_2.Text = '
  215. _8_2.TextSize = 14
  216. _8_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  217. _94_2.Name = '9.4'
  218. _94_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  219. _94_2.Size = UDim2.new(0, 150, 0, 10)
  220. _94_2.Text = '
  221. _94_2.TextSize = 14
  222. _94_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  223. _9_2.Name = '9'
  224. _9_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  225. _9_2.Size = UDim2.new(0, 150, 0, 10)
  226. _9_2.Text = '
  227. _9_2.TextSize = 14
  228. _9_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  229. _91_2.Name = '9.1'
  230. _91_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  231. _91_2.Size = UDim2.new(0, 150, 0, 10)
  232. _91_2.Text = '
  233. _91_2.TextSize = 14
  234. _91_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  235. _92_2.Name = '9.2'
  236. _92_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  237. _92_2.Size = UDim2.new(0, 150, 0, 10)
  238. _92_2.Text = '
  239. _92_2.TextSize = 14
  240. _92_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  241. _93_2.Name = '9.3'
  242. _93_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  243. _93_2.Font = Enum.Font.SourceSans
  244. _93_2.TextColor3 = Color3.new(0, 0, 0)
  245. _93_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  246. _95_2.Name = '9.5'
  247. _95_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  248. _95_2.BorderColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  249. _95_2.Size = UDim2.new(0, 150, 0, 10)
  250. _95_2.Text = '
  251. _95_2.TextSize = 14
  252. _95_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  253. _96_2.Name = '9.6'
  254. _96_2.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  255. _96_2.BorderColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  256. _96_2.Size = UDim2.new(0, 150, 0, 10)
  257. _96_2.Text = '
  258. _96_2.TextSize = 14
  259. _96_2.TextStrokeColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  260. nametool.Name = 'name tool'
  261. nametool.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  262. nametool.Position = UDim2.new(0.0272277221, 0, 0.327868849, 0)
  263. nametool.Font = Enum.Font.SourceSans
  264. nametool.TextColor3 = Color3.new(0, 0, 0)
  265. dupetool.Parent = Frame
  266. dupetool.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  267. dupetool.BorderColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  268. dupetool.Position = UDim2.new(0.0272277221, 0, 0.147540987, 0)
  269. dupetool.Text = 'DUPE TOOL'
  270. dupetool.TextColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  271. Field.Parent = Frame
  272. Field.BackgroundColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  273. Field.BorderColor3 = Color3.new(0.168627, 0.196078, 0.219608)
  274. Field.Position = UDim2.new(0.594059408, 0, 0.147540987, 0)
  275. Field.Text = 'FIELD'
  276. Field.TextColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  277. close.Parent = Frame
  278. close.BackgroundColor3 = Color3.new(0.619608, 0.0745098, 0.0352941)
  279. close.Size = UDim2.new(0, 20, 0, 20)
  280. close.TextColor3 = Color3.new(0, 0, 0)
  281. close.MouseButton1Down:connect(function()
  282. open.Visible = true
  283. Farmon.Parent = Frame
  284. Farmon.BackgroundColor3 = Color3.new(0.94902, 0.305882, 0.172549)
  285. Farmon.Position = UDim2.new(0.299504936, 0, 0.536885262, 0)
  286. Farmon.Font = Enum.Font.SourceSans
  287. Farmon.TextColor3 = Color3.new(0, 0, 0)
  288. Farmon.MouseButton1Click:connect(function()
  289. Farmon.Visible = false
  290. local pollenLbl = game.Players.LocalPlayer.Character:FindFirstChild('ProgressLabel',true)
  291. local maxpollen = tonumber(pollenLbl.Text:match('%d+$'))
  292. wait(0.1)
  293. for i,v in pairs(game.workspace.Flowers:GetDescendants()) do
  294. if string.find(v.Name,'FlowerPatch') and _G.farm and v.FlowerID.Value pit then
  295. for i,g in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
  296. plr.CFrame = v.CFrame
  297. for k,y in pairs(workspace.Collectibles:GetChildren()) do
  298. if y.Name player.Name and not y:FindFirstChild('HeyBigBoi') or tonumber((y.Position - plr.Position).magnitude) <= 50 and not y:FindFirstChild('HeyBigBoi') then
  299. local intvalue = Instance.new('IntValue',y)
  300. wait(.08)
  301. end
  302. g.Parent = game.Players.LocalPlayer.Character
  303. workspace[game.Players.LocalPlayer.Name][nametool.Text].ClickEvent:FireServer()
  304. game.Players.LocalPlayer.Character[nametool.Text].Parent = game.Players.LocalPlayer.Backpack
  305. if tonumber(player.leaderstats.Pollen.Value + 1) > tonumber(maxpollen) then
  306. player.Character:MoveTo(player.SpawnPos.Value.p)
  307. game:GetService('ReplicatedStorage').Events.PlayerHiveCommand:FireServer('ToggleHoneyMaking')
  308. repeat wait(0.5) until game:GetService('Players').LocalPlayer.leaderstats.Pollen.Value < 1
  309. end
  310. end
  311. pit = math.random(min,max)
  312. end
  313. end)
  314. Dupeon.Name = 'Dupeon'
  315. Dupeon.BackgroundColor3 = Color3.new(0.94902, 0.305882, 0.172549)
  316. Dupeon.Position = UDim2.new(0.299504966, 0, 0.737704992, 0)
  317. Dupeon.Font = Enum.Font.SourceSans
  318. Dupeon.TextColor3 = Color3.new(0, 0, 0)
  319. Dupeon.MouseButton1Click:connect(function()
  320. Dupeon.Visible = false
  321. while _G.dupe do
  322. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  323. v.Parent = game.Players.LocalPlayer
  324. end
  325. for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  326. v.Parent = game.Players.LocalPlayer
  327. end
  328. end)
  329. GetTool.Name = 'GetTool'
  330. GetTool.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  331. GetTool.Position = UDim2.new(0.0272277221, 0, 0.536885262, 0)
  332. GetTool.Font = Enum.Font.SourceSans
  333. GetTool.TextColor3 = Color3.new(0, 0, 0)
  334. GetTool.MouseButton1Click:connect(function()
  335. game:GetService('ReplicatedStorage').Events.ItemPackageEvent:InvokeServer('Equip', { ['Mute']= false, ['Type']= nametool.Text, ['Category']= 'Collector' })
  336. PutInto.Parent = Frame
  337. PutInto.BackgroundColor3 = Color3.new(0.905882, 0.92549, 0.941177)
  338. PutInto.Position = UDim2.new(0.0272277221, 0, 0.737704933, 0)
  339. PutInto.Font = Enum.Font.SourceSans
  340. PutInto.TextColor3 = Color3.new(0, 0, 0)
  341. PutInto.MouseButton1Click:connect(function()
  342. while _G.take do
  343. for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
  344. v.Parent = game.Players.LocalPlayer.Backpack
  345. end
  346. end)
  347. open.Name = 'open'
  348. open.BackgroundColor3 = Color3.new(0.156863, 0.168627, 0.207843)
  349. open.BorderColor3 = Color3.new(0.156863, 0.168627, 0.207843)
  350. open.Size = UDim2.new(0, 58, 0, 30)
  351. open.Text = 'OPEN'
  352. open.TextColor3 = Color3.new(0.792157, 0.792157, 0.792157)
  353. open.MouseButton1Down:connect(function()
  354. open.Visible = false
  355. -- Scripts:

Roblox Bee Swarm Simulator Codes

Bee Swarm Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.

Other Roblox Guides:

Make sure to check back often because we’ll be updating this post whenever there’s more codes!

Bee Swarm Simulator Codes (Active)

The following is a list of all the different codes and what you get when you put them in.

Star

Cubly

  • +1 Bumble Bee Jelly
  • +10 Bitterberries
  • +1 Micro-Converter
  • Capacity Code

5mMembers

  • +5 Bitterberries
  • +5 Strawberries
  • +5 Blueberries
  • +5 Sunflower Seeds
  • +5 Pineapples
  • +5 Moon Charms
  • Rose Field Boost
  • Rose Field Capacity
  • Pine Tree Forest Boost
  • Pine Tree Forest Capacity
  • Science Bear Morph
  • Conversion Boost

PineappleParty

  • 15 Pineapples
  • 1 Tropical Drink
  • Marshmallow Bee Buff
  • Capacity Code Buff
  • 3 Pineapple Patch Boost,
  • Pineapple Patch Capacity Boost
  • Pineapple Patch Market Boost

Valentine

  • Strawberries x25
  • Blue Extract Buff
  • Capacity Code Buff
  • Blue Flower Boost x3
  • Blue Flower Field Capacity Boost
  • Blue Flower FIeld Market Boost

Bouyant

  • Blueberries x25
  • Blue Extract Buff
  • Capacity Code Buff
  • Blue Flower Boost x3
  • Blue Flower Field Capacity Boost
  • Blue Flower Field Market Boost

FestiveFrogs

  • Box-o-Frogs
  • Bamboo Field Boost x3
  • Bamboo Field Winds x3

Market

  • Bitterberries x10
  • Pollen Boost
  • Pineapple Patch Market Boost
  • Sunflower Field Market Boost

JollyJelly

  • Royal Jelly x1
  • Jelly Beans x1
  • Micro-Converter x1
  • Strawberry Field Boost x3
  • Strawberry Field Winds x3

Leftovers

  • Pumpkin Patch Boost x3
  • Pumpkin Patch WIns x3
  • Blueberries x10
  • Gumdrops x10
  • Pineapples x10
  • Strawberries x10

4MilMembers

  • Royal Jelly x1
  • Field Dice x4
  • Micro-Converter x4
  • Clover Field Boost x1
  • Clover Field Winds x4
  • Mother Bear Morph

Tornado

  • Cloud Vial x1
  • Jelly Beans x3
  • Royal Jelly x1

BigBag

  • Capacity Code Buff (48 Hours)

Bee Swarm Simulator Codes Part #2 (Active)

The following is a list of all the different codes and what you get when you put them in.

500Mil

  • Stump Field Boost x2
  • Bamboo Field Boost x3
  • Field Dice x5
  • Jelly Beans x5
  • Gumdrops x5
  • Wealth Cloth x5
  • Conversion Boost
  • Science Bear Morph

MoreTime

  • Pumpkin Patch Boost x3
  • Clover Field Boost x3
  • Stump Field Boost x3
  • Moon Charm x20
  • Micro-Converter x5
  • Jelly Beans x3
  • Wealth Cloth x3

Discord100k

  • Marshmallow Bee Buff
  • Rose Field Boost x3
  • Pine Tree Forest Boost x3
  • Jelly Beans x3
  • Wealth Cloth x3

BeesBuzz123

  • Cloud Vial x1
  • Jelly Beans x3
  • Gumdrops x5

ClubBean

  • Magic Bean x1
  • Pineapple Patch Boost x2

ClubBasket

  • Blue Flower Field Boost x2
  • Sunflower Field Boost x2
  • Mushroom Field Boost x2
  • Gumdrops x10
  • Jelly Beans x3
  • Royal Jelly x1

ClubCloud

  • Cloud Vial x1
  • Jelly Beans x1
  • Field Dice x1
  • Micro-Converter x1

ClubConverters

  • Micro-Converter x10

Gumadem10T

  • Pepper Patch Boost x1
  • Pepper Patch Winds x3
  • Coconut Field Boost x1
  • Coconut Field Winds x3
  • Blue Flower Field Boost x2
  • Blue Flower Field Winds x3
  • Cloud Vial x1
  • Pineapple x1

GumdropsForScience

  • Gumdrops x15

SecretProfileCode

  • Ant Pass x1
  • Shocked Bee Jelly
  • Oil (increases movement speed)
  • Glue Buff
  • Enzymes Buff

Sure

  • Dandelion Field Boost (x3): +300% Dandelion Field Pollen
  • 30m Conversion Boost
  • 2,500 Honey

Teespring

  • Bamboo Field Boost (x3)
  • Bamboo Field Winds (x3)
  • Marshmallow Bee

WikiHonor

  • Strawberry Field Boost x3
  • Gumdrops x10
  • Pineapple x10
  • Royal Jelly x1
  • Stinger x1
  • Inspire x5

WikiAwardClock

  • 5x Wealth Clock: x1.05 Honey Per Pollen

Wax

  • 5x Tickets
  • 5,000 Honey

Wink

  • Tickets x5
  • Honey x5000
  • Haste x1
  • Black Bear Morph
  • Dandelion Field Boost x7
Roblox Bee Swarm Simulator Star Token

Ticket Codes

  • 38217 – x5 Tickets
  • Bopmaster – x5 Tickets
  • Cog – x5 Tickets
  • Connoisseur – x5 Tickets
  • Crawlers – x5 Tickets
  • Roof – x5 Tickets

Honey Codes

  • Buzz – 5,000 Honey
  • Nectar – 5,000 Honey

Roblox Bee Swarm Simulator Script

Bee Swarm Simulator Codes (Out of Date)

The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!

  • None.

How to Redeem Codes in Bee Swarm Simulator

Fgteev Roblox Bee Swarm Simulator

If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.

If you’re not sure how to do this, please follow the instructions below:

  1. Find “Gear” icon top left of your screen and click this icon.
  2. A screen will be opened.
  3. Type codes from above to the blank area. (you can copy paste these codes)
  4. Hit “Redeem” button to use codes.

About Bee Swarm

Servers rebooted to add 20 new Black Bear quests for a Mythic Egg! The Mythic Egg quests begin after you complete his Star Jelly quests (there are 75 Black Bear quests total).

Brown Bear Rework – His quests have a 1hr cooldown, and they scale up in difficulty and rewards with each quest. They reward a Silver Egg (25 quests), Gold Egg (50), Diamond Egg (75), and Mythic Egg (100). If you can somehow complete 300 quests, you’ll earn the Brown Bear Cub Buddy Skin!

New Bee: Fuzzy Bee! – This Mythic Bee uses its shaggy fur to pollinate flowers, temporarily upgrading them to the next tier! Upgraded flowers grant more pollen and grow faster.

Roblox Bee Swarm Simulator Codes

Bee Swarm Simulator Club: https://www.roblox.com/groups/3982592

Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.

It’s end. I hope “Roblox Bee Swarm Simulator Codes” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.

Bee Swarm Simulator Roblox Game

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