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This guide contains info on how to play the game, redeem working codes and other useful info. Also here you can find here all the valid Minion Simulator (Roblox game by No Limit Games) codes in one updated list. After redeeming the codes you can get there are lots of incredible items and stuff. There are already some active codes and there will be more soon, see what yo can get for free right now.
All Minion Simulator Promo Codes
Minion Simulator Codes - In this listing we have collected Minion Simulator Codes. You can earn bonuses within the sport by the use of the codes on this listing. The Minion Simulator game became created by the sport maker No Limit Games in Roblox. Minion Simulator 10 is a simulator recreation in which 10 gamers scramble on the identical map. While the page visit of the Minion Simulator sport is approaching one hundred fifty thousand, the sport's votes display that the sport is very popular.
Active and Valid Codes
Dinosaur Simulator Roblox Code List
With most of the codes you'll get hold of unfastened tries or spins as reward, but codes expire soon, so be short and redeem them all:- update3: Redeem this code and get alot of gold for free.
- hats: Redeem this code and get exclusive hat.
- planetmilo: Redeem this code and get 400 gold for free.
- release: Redeem this code and get 100 gold for free.
- minions: Redeem this code and get minion and Wooden Sword.
- cookie: Redeem this code and get Cookie minion.
- bakon: Redeem this code and get Bakon minion.
- gold: Redeem this code and get 400 gold for free.
- power: Redeem this code and get 400 gold for free.
- YTSnugLife: Redeem this code and get Elsa minion.
Warning! When you type the codes, there are case sensitive and most of them include numbers.
How to Redeem Minion Simulator Codes
Free Simulator Map Roblox
Press the Twitter icon, set within the middle right a part of your game screen. Then use the codes by coming into the codes contained here within the tab opened.
Note
- Here you will find Roblox Promo Codes. The list contains many Roblox games and only active promo codes.
How to Play Minion Simulator
The rules of the Minion Simulator game are very simple. Left click on an ingot to ship a minion to mine it. Meaning ingots offers you gold and XP! You can use Gold to buy eggs and get stronger minions. XP makes you walk quicker and makes your pets stronger! Mining ingots also drop pickaxes you can equip these pickaxes to minions to make them more potent (you neead a minion and a pickaxe selected to equip it). To make your pickaxes stronger youcan enchant them. Enchanting requires three pickaxes of the identical rarity and tier and cmbines into a more potent one. If your minion has this symbol it means it is a massive minion and could do 1.5x damge. If your minion has this isymbol it means it's a ghost minion and will do 2.5x damage. Enjoy Minion Simulator.
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- -- v1 : Changed UI
- -- v3 : Added remotes to make the script easier
- -- v4 : Added fern for non-carnivore dinosaurs(use fern for barosaurus xd)
- -- v5 : Made Meat Button working for non-carnivore dinosaurs(and for barosaurus)
- -- v7 : Added Auto Farm
- -- v8 : Made the Auto Farm more stable,enjoy ! Heart
- -- Auto Farm(makes you elder,more stable):
- warn'Setting things..'
- Part0 = Instance.new('Part', game.Workspace)
- Part0.Transparency = 0.5
- Part0.CFrame = CFrame.new(24, 2.5, 30, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(113, 502, 101) + Vector3.new(1,0,0)
- warn'Done!,googoo!'
- warn'Welcome to Lau's Dino Sim Auto Farm Script'wait(2)warn'Have Fun!'wait(2)warn'Starting..'wait(5)warn'..'wait(1)warn'googoo'while wait()do wait(0.70)thirst=game.Players.LocalPlayer.PlayerGui.Main.Background.ThirstBarFrame.HealthBarBacking.LblHealth.Text;hunger=game.Players.LocalPlayer.PlayerGui.Main.Background.HungerBarFrame.HealthBarBacking.LblHealth.Text;print(hunger)print(thirst)game:GetService('Workspace').Water.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local A_2 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p
- local Event = game:GetService('Workspace').GameEvents.addThirst
- game.Workspace.GameEvents.EatPlant:FireServer(Workspace.GameMap.Ferns.Fern,2)
- -- The old one(images) :
- local _b=Instance.new('ScreenGui')
- local ab=Instance.new('Frame')local bb=Instance.new('TextButton')
- local cb=Instance.new('TextButton')local db=Instance.new('TextButton')
- local _c=Instance.new('TextButton')local ac=Instance.new('TextButton')
- local bc=Instance.new('TextButton')local cc=Instance.new('TextLabel')_b.Parent=game.CoreGui
- ab.Name='ui'ab.Parent=_b;ab.Active=true;ab.BackgroundColor3=Color3.new(1,1,1)
- ab.BackgroundTransparency=0.5;ab.BorderSizePixel=3;ab.Draggable=true
- ab.Position=UDim2.new(0.423992664,0,0.297830373,0)ab.Size=UDim2.new(0,250,0,151)bb.Name='setcp'bb.Parent=ab
- bb.BackgroundColor3=Color3.new(1,1,1)bb.BackgroundTransparency=0.5;bb.BorderSizePixel=0
- bb.Position=UDim2.new(0.0360000022,0,0.0686695278,0)bb.Size=UDim2.new(0,99,0,34)bb.Font=Enum.Font.Cartoon
- bb.FontSize=Enum.FontSize.Size14;bb.Text='Set Checkpoint'bb.TextSize=14;cb.Name='gotocp'cb.Parent=ab
- cb.BackgroundColor3=Color3.new(1,1,1)cb.BackgroundTransparency=0.5;cb.BorderSizePixel=0
- cb.Position=UDim2.new(0.56400001,0,0.0686695278,0)cb.Size=UDim2.new(0,99,0,34)cb.Font=Enum.Font.Cartoon
- cb.FontSize=Enum.FontSize.Size14;cb.Text='Goto Checkpoint'cb.TextSize=14;db.Name='meat'db.Parent=ab
- db.BackgroundColor3=Color3.new(1,1,1)db.BackgroundTransparency=0.5;db.BorderSizePixel=0
- db.Position=UDim2.new(0.0360000022,0,0.390335768,0)db.Size=UDim2.new(0,99,0,34)db.Font=Enum.Font.Cartoon
- db.FontSize=Enum.FontSize.Size14;db.Text='Meat'db.TextSize=14;_c.Name='fern'_c.Parent=ab
- _c.BackgroundColor3=Color3.new(1,1,1)_c.BackgroundTransparency=0.5;_c.BorderSizePixel=0
- _c.Position=UDim2.new(0.56400001,0,0.387260884,0)_c.Size=UDim2.new(0,99,0,34)_c.Font=Enum.Font.Cartoon
- _c.FontSize=Enum.FontSize.Size14;_c.Text='Fern'_c.TextSize=14;ac.Name='water'ac.Parent=ab
- ac.BackgroundColor3=Color3.new(1,1,1)ac.BackgroundTransparency=0.5;ac.BorderSizePixel=0
- ac.Position=UDim2.new(0.0360000022,0,0.710074186,0)ac.Size=UDim2.new(0,99,0,34)ac.Font=Enum.Font.Cartoon
- ac.FontSize=Enum.FontSize.Size14;ac.Text='Water'ac.TextSize=14;bc.Name='safezone'bc.Parent=ab
- bc.BackgroundColor3=Color3.new(1,1,1)bc.BackgroundTransparency=0.5;bc.BorderSizePixel=0
- bc.Position=UDim2.new(0.56400001,0,0.710074186,0)bc.Size=UDim2.new(0,99,0,34)bc.Font=Enum.Font.Cartoon
- bc.FontSize=Enum.FontSize.Size14;bc.Text='Safe Zone'bc.TextSize=14;cc.Parent=ab
- cc.BackgroundColor3=Color3.new(1,1,1)cc.BackgroundTransparency=1
- cc.Position=UDim2.new(0.247999996,0,0.423841059,0)cc.Rotation=90;cc.Size=UDim2.new(0,124,0,22)
- cc.Font=Enum.Font.Cartoon;cc.FontSize=Enum.FontSize.Size14;cc.Text='Made by Lau#0114'
- bb.MouseButton1Click:connect(function()
- asd=game.Players.LocalPlayer.Character.HumanoidRootPart.Position end)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=
- db.MouseButton1Click:connect(function()
- game.Workspace.GameEvents.EatMeat:FireServer(Workspace.DeadBody)end)
- game.Workspace.GameEvents.EatPlant:FireServer(Workspace.GameMap.Ferns.Fern, 2) end)
- game:GetService('Workspace').Water.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local A_2 = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p
- local Event = game:GetService('Workspace').GameEvents.addThirst
- bc.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(